Monday, April 10, 2017
Wednesday, April 5, 2017
Animations - Wildshots! Set #2
Here's a second set of Wildshot animations. These are pre-audio versions since that's all I could get my hands on.
Tuesday, April 4, 2017
April Fool's!
Yeah, I know. I'm 3 days late. It's been a crazy month so I'm catching up with myself.
This is a Fairway background I did a few years back. Big Fish named two conference/meeting rooms after characters I created. One was Sandy (Sandy Mulligan, McDivot's GF) and the other McDivot. This was eventually turned into a mural in the McDivot conference room. Imagine my surprise when I walked into that room not even knowing they planned on doing this!
Monday, April 3, 2017
Animations - Wildshots! Set #1
I thought I'd try posting more animations.
These are from Fairway Solitaire. We have a series of "wildshots" in the game that can pop up at any time. These little videos illustrate what each one is about in just a second or two or three.
These are the only copies I could get a hold of so there are a few minor rough edges.
I had to be nimble with these. There roughly 30 I needed to do so each one took about a day depending on the number of frames, necessary particle effects, etc...
And like with the featurette cartoons I was making things up as I went along!
If I recall correctly the first animation is the very first time I rendered McDivot for the game.
This is his debut straight from my brain!
Hope you like 'em!
These are from Fairway Solitaire. We have a series of "wildshots" in the game that can pop up at any time. These little videos illustrate what each one is about in just a second or two or three.
These are the only copies I could get a hold of so there are a few minor rough edges.
I had to be nimble with these. There roughly 30 I needed to do so each one took about a day depending on the number of frames, necessary particle effects, etc...
And like with the featurette cartoons I was making things up as I went along!
If I recall correctly the first animation is the very first time I rendered McDivot for the game.
This is his debut straight from my brain!
Hope you like 'em!
Friday, March 31, 2017
HOG Minigames
One thing to freshen up the pace of a hidden object game is to add some surprises. Minigames or puzzles is how we did that. These add a new level of problem solving and the fans have a great time trying to figure out how to pass these in order to get to the next level or hidden object scene. Sometimes you need to solve these in order to find additional clues or tools to progress.
Here are a few screenshots of some of the minigames, door puzzles and fun I helped to create for our HOGs.
#hog, #hiddenobject #hiddenobjectgame, #mysterycasefiles, #hiddenexpedition #bigfishgames, #jeffwillis, #jeffwillisartist, #minigame, #doorpuzzle
Here are a few screenshots of some of the minigames, door puzzles and fun I helped to create for our HOGs.
I had to model a 3D outboard motor in Maya for this minigame.
In this one I rendered a gator with a 3D tiki head stuck in his jaws. The player had to stick the tiki in his mouth to get a clue that was stuck in his teeth.
This one was just silly and for fun. You had to win a game of Coconut-Paper-Scissors against a stuffed, animatronic critter to get the next clue. If you lost the animal stuck his tongue out at you.
The following were "door puzzles". There was a puzzle built into a door. Solve the puzzle to get past the door. Simple!
Thursday, March 30, 2017
Hidden Object Scenes
I thought I'd show some of my hidden object (HOG) scenes from way back. Of course I look at these now and see things I'd love to change. These are from a variety of HOG titles.
#hog, #hiddenobject #hiddenobjectgame, #mysterycasefiles, #hiddenexpedition #bigfishgames, #jeffwillis, #jeffwillisartist, #minigame, #doorpuzzle
Tuesday, March 14, 2017
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