In the following set I didn't actually animate but I did develop the story and story boards. I worked with Calabash in Chicago who did the animations and again audios are by Clean Cuts/Cerebral Lounge.
There's a bit of a story overlap between 3 and 4 since it's how it's show in game. It's sort of a recap. "Previously on the McDivot Show..."
This is my favorite McDivot story. I hope you enjoy it too.
The preview images on these don't seem to want to show but I assure you they are playable.
When "Fairway Solitaire" first launched we needed a set of cartoon videos as a reward to players and also just to give him a backstory.
There was so little time to get these done. I spent many weekends at the office to produce these little cartoons. No one pushed me into OT but I knew that's what it was going to take to get the job done. I didn't complain though since this was something I wanted to do. I mean I really wanted to do this! It was a genuine labor of love.
I wrote, storyboarded and animated these myself since... well... there was no one else to do it. I created the character so it was left to me to follow through and complete the cartoons.
Backgrounds were painted by Bill Meyer and Rhonda Conley.
Yeah, I know. I'm 3 days late. It's been a crazy month so I'm catching up with myself.
This is a Fairway background I did a few years back. Big Fish named two conference/meeting rooms after characters I created. One was Sandy (Sandy Mulligan, McDivot's GF) and the other McDivot. This was eventually turned into a mural in the McDivot conference room. Imagine my surprise when I walked into that room not even knowing they planned on doing this!
These are from Fairway Solitaire. We have a series of "wildshots" in the game that can pop up at any time. These little videos illustrate what each one is about in just a second or two or three.
These are the only copies I could get a hold of so there are a few minor rough edges.
I had to be nimble with these. There roughly 30 I needed to do so each one took about a day depending on the number of frames, necessary particle effects, etc...
And like with the featurette cartoons I was making things up as I went along!
If I recall correctly the first animation is the very first time I rendered McDivot for the game.
This is his debut straight from my brain!